﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace BoxGame.Beings
{
    class Mob
    {
        public string name;
        public Vector3 pos;
        public Vector3 richtung;
        public float hpMax;
        public float hpCurrent;
        public Boolean targetAble;
        public Boolean damageAble;
        public string model; // Ich glaub das muss was anderes als string sein aber kein plan was.

    }
}
